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JUL

15

0

This blog is RETIRED.

Just to make this completely clear:   I'm no longer going to be updating this blog.   It's been fun for the time I spent on it, and I think its one of the fanciest looking sites that I've made to date, but it's time to officially call it done.

There was a time where my life was better synchronized for an an art gallery and blog website all rolled into one, but lately that hasn't been the case.   I haven't been able to find the time to sit down and crank out a new website for myself, but that's because I don't really think I need one right now.   It was fun while it lasted, but nothing is forever!

If I ever get around to putting up a new site that reflects my current life then I'll be sure to post a link to it here.   Meanwhile feel free to enjoy what is here.   I'm still alive and kicking and everything is fine, it's just that I can't really update anymore like I used to.   Thanks for reading, and see you next time!
Tagged: blog xerus

FEB

01

1

Test Post!

Hey!   This   is a test post.   Man, this website is covered in dust.   Sorry about not updating since ... August.   Wow, it's been awhile.

I decided to take a break from updating my blog for awhile just so I could focus my energy on more important things that I had to do.   Moving to Arizona has been an awesome time so far, and I've been busy with projects every waking moment.   Between everything I'm working on, eating, and sleeping, I barely had any time to take care of the site.   I still want to make a new site that will encapsulate both Kyle Pulver and Xerus, but for now that's going to have to wait.

That's it for the test post, baby.
Tagged: xerus

AUG

02

1

Hosting Change

Just a heads up I'll be probably changing web hosts rather soon.   Nearly Free Speech has announced some pricing changes that will increase my costs a little too much for me to handle.   I'll be shopping around for something and when the transition happens I'll probably be trying to revamp my site a little.

So, expect some down time in the near future!
Tagged: xerus

JUL

14

0

Plans of the Future

Things have been a little too quiet around here, and I've just been too absent minded to post anything worth while.   Not a whole lot is going on to talk about.   I've been working on some things and progress on Snapshot has been going well.

I'm going to start putting together some sort of back end system that will tie this site together with my other one.   I think having myself in two separate locations is making me not want to update either site a lot, and unifying the two will be a lot less confusing for me and also you.

I actually made the Kyle Pulver website when I was in school as just part of an assignment to make a portfolio website with my resume and such, and that hasn't really been too relevant for me lately.   Since I've become pretty focused on games, I'll be trying to focus the blog more on that.   I'll be working on this behind the scenes, and possibly migrating web hosts in the near future as well.
Tagged: xerus

MAY

14

0

Where'd I Go, Again?

I haven't updated my blogosphere on the webotron in awhile!   I underwent a pretty large change in my life immediately after returning from GDC (Oh man I totally forgot to do a more in depth write up of what happened at GDC.   The outline for it is sitting on my laptop right now... the more I look at it though, the specifics of my trip only really make sense to the people that were there, and they don't need to hear about it again.   So just know that it was amazing and the best week of my life!)   Anyway, about that life change.

GDC went really well for myself, and Snapshot, so my partner Pete and I want to turn it into a fully realized game.   The problem is that neither of us are programmers, so we enlisted the help of our friend Dave with the project.   The problem was that Dave lived in Phoenix, I lived in New York, and Pete was living in San Francisco at the time.   So we solved that problem by moving to Phoenix.

So I'm now down in the desert, working on Snapshot and continuing work on the other projects that come my way.

As far as my games go, it seems that Bonesaw is among the best freeware games of 2009 according to the crew over at 1up.   It's exciting to see people still enjoying the game after it's been out for a full year!   Hopefully my next big project will be even more successful than Bonesaw.
Tagged: xerus indie games

MAR

19

1

To San Francisco!


Hopefully this is where I begin a long string of posts about my journey ahead.   Things have been pretty quiet on the ole blog lately, but I've been keeping busy.   Last week I took a trip down to Baltimore to visit a friend of mine:   one Brandon McCartin.   We started work on a rather sweet game that I wish I could show off, but it's far from ready right now.   It will be quite awesome when it's finally finished though.

Game Developers Conference 2009 is right ahead, and it starts Monday.   Such a mixture of emotions right now!   Excitement, anxiousness, nervousness... but I think most of that is coming from the absolute dread I have of flying in airplanes.   I used to like flying, but I think lately I've been more nervous than excited about the aspect of being 30,000 feet up in the air.

Snapshot will be on display in the IGF pavilion from Wednesday to Friday, so if by some chance you're going to be at GDC2009 please come by and say hello.   It's going to be a great week of seeing some of the most awesome people I know.   My first adventure may very well be on Friday night in San Francisco when hopefully I'll meet back up with Derek and Cactus, two good buddies I met last year.

I'll also attempt to take a lot of pictures, but no promises.   I take off tomorrow morning.   It's going to be a pretty intense trip!

JAN

11

0

Best of 2008: Verge and Bonesaw

Jayisgames.com is running their competition for the best games of 2008 in almost every genre imaginable, and both my games Verge and Bonesaw are nominated in the Action category.   The voting is open to the public, and you can vote for one game in each category once a day.   So if you're really hard core and want one of my games to stand a chance at winning, you're going to have to vote once a day!

Actually, there are a lot of great games here and I don't know if I deserve to win in this category, but it's always awesome just to have my games noticed!
Tagged: xerus indie games

JAN

07

0

Snapshot IGF 2009

I don't know how this happened, but somehow Snapshot was nominated for Excellence in Design for the IGF 2009.   Snapshot has been sort of my under cover on-again off-again project since last year.   I started it with Pete Jones during my senior year at college for our big final senior project.   We initially had plans to work on it after graduation, and submit to the IGF, but that plan sort of changed.

Pete went off to grad school and he couldn't dedicate a lot of time into working on it, and I only mildly worked on it now and again because I wasn't feeling too inspired about it, and was working on a number of different things over the summer.   The game is built in MMF, and it's become a pain to work on and I keep trying to port it to something different... I've tried C++ with SDL and openGL but I can't get far enough into it without running into insane bugs that I don't know how to fix.   I might try Game Maker, but I think there may be another option in the near future that I can't specifically say!

So Snapshot kind of sat on my computer without making much progress.   I figured I would still submit it anyway, since we worked on it so much during the final semester at school.   The game wasn't anywhere near where I wanted it to be at this point, and it's just a bare bones level showing it's general concept.   So when nominations opened up, I submitted Snapshot the night before they closed.


I didn't expect much, I didn't think the game was anywhere near where it should've been at the point I submitted it.   But here I am, and Snapshot is nominated for Excellence in Design and I feel like this whole moment is absolutely unreal.   Am I dreaming right now?   Man, I don't even care if I actually win the award, it's just amazing to be up there on that list.

I somehow went from just some dumb kid making a kirby fighting clone named Bonesaw: The Game, to hanging out with awesome game developers at GDC who are way more awesome than me, to being nominated for an award that I never dreamed I would be!   I'm going to go run around screaming for awhile now.
*tumbleweed*
HackSW
Hey man! Imagine seeing you here. I got linked to here from gamertonight.net, didn't know you had a hand in that...
DaVince
Greeting. It is never too late to give up our prejudices.
I am from Equatorial and learning to write in English,...
Milo
That is insane. Congrats!
Josh Whelchel
shhhhiiiiiiiiiiiiittt GIANT ROBOTS!!!!!!!!!!!!!!!!
Tycon
It's finally done! Good job DarthMohawk! Too bad I finished the game already... Thanks to your advice. :D
Hack SW

JAN

01

2009 Time

DEC

23

Commonplace Book Results: Verge!

DEC

22

Voting Ends Tonight

DEC

08

Commonplace Book Voting Begins

DEC

04

Verge Gameplay

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The views and opinions here don't really reflect those of anyone else, probably.

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